Difference between revisions of "RogueTower"
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|licensing = Freeware | |licensing = Freeware | ||
|interface = [[ASCII]] | |interface = [[ASCII]] | ||
|site = http:// | |site = http://home.arcor.de/dungeonhunter/RogueTower.rar | ||
|length = 30 minutes | |length = 30 minutes | ||
}} | }} |
Revision as of 15:43, 13 February 2008
RogueTower8DRL | |
---|---|
Alpha Project | |
Developer | Christopher Brandt |
Theme | Fantasy |
Influences | My upcoming RL DungeonHunter |
Released | February, 26, 2006 |
Updated | March 7, 2006 V0.3 |
Licensing | Freeware |
P. Language | BlitzMax |
Platforms | Windows |
Interface | ASCII |
Game Length | 30 minutes |
Official site of RogueTower8DRL |
About
A pretty standard RL. The player got locked in a tower and the only thing he can do is climbing up... the tower is told to have no toplevel.
The basic structure was written in 8 days it was meant to be a contestant for the 7dRL challenge 2006 but I didn't succeed (one day late...)
After some bugfixes and balancing the game no longer was a 8dRL, so there are two version from now on: 8dRL and V0.3, both available for download.
Features
+ Many items with magical properties (each basic item can be combined with a suffix)
+ The difficulty raises as you advance higher in the tower
+ The items get better the higher in the tower you find them
+ The levels are pregenerated but randomly designed with two nice themes
+ Endless playing, send me your memorial files if you get past floor 20 (rotateme@gmail.com)
Download
8dRL Status (quite buggy and imba): + Sry, the guys from funpic killed my files and space and I can't find a backup
V0.3 (very hard in the current state): + Somewhen I seem to have added an option so that someone can watch you playing via TCP/IP + You have to forward port 3358 to do this
http://home.arcor.de/dungeonhunter/RogueTower.rar