Difference between revisions of "Deep"

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|influences = ???
|influences = ???
|released = 18.01.00
|released = 18.01.00
|updated = 19.09.07
|updated = 24.03.08
|licensing = Freeware
|licensing = Freeware
|language = Turbo Pascal
|language = Turbo Pascal
Line 10: Line 10:
|interface = [[Graphical tiles]], [[Keyboard]]
|interface = [[Graphical tiles]], [[Keyboard]]
|length = short
|length = short
|site = http://www.sloth.xmark.us
|site = http://www.deep.homepage.t-online.de/
}}
}}


''Deep'' is a graphical roguelike game written by the German developer Oliver Mecking.
''Deep'' is a graphical roguelike game written by the German developer Oliver Mecking.
Its levels are relatively small and not as random as in other roguelikes, but Deep features lots of special rooms and boss enemies rewarding you with unique items.
This roguelike is easy to access, due to only a small amount of hotkeys, graphics which speak for themselves and an easy, forgiving gameplay. You can also save whenever you want (for a little gold fee) or restart the dungeon with the same character and all his equipment.
There is only a single dungeon, but its theme changes every 10 levels and there are lots of special rooms, boss enemies, unique items, secrets and npcs, all of which appear randomly (more or less).  


== Features ==
== Features ==


* 180+ items
* 190+ items
70+ monsters and NPCs
75+ monsters and NPCs
30+ designed levels
33+ levels
*  14  spells
*  14  spells
*  3  character classes
*  3  character classes

Revision as of 13:54, 24 March 2008

Deep
Beta Project
Developer Oliver Mecking
Theme Fantasy
Influences ???
Released 18.01.00
Updated 24.03.08
Licensing Freeware
P. Language Turbo Pascal
Platforms DOS, Windows
Interface Graphical tiles, Keyboard
Game Length short
Official site of Deep


Deep is a graphical roguelike game written by the German developer Oliver Mecking. This roguelike is easy to access, due to only a small amount of hotkeys, graphics which speak for themselves and an easy, forgiving gameplay. You can also save whenever you want (for a little gold fee) or restart the dungeon with the same character and all his equipment. There is only a single dungeon, but its theme changes every 10 levels and there are lots of special rooms, boss enemies, unique items, secrets and npcs, all of which appear randomly (more or less).

Features

  • 190+ items
  • 75+ monsters and NPCs
  • 33+ levels
  • 14 spells
  • 3 character classes