Difference between revisions of "Python"
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== What is Python == | == What is Python? == | ||
From the official [http://www.python.org/doc/faq/general/#what-is-python Python FAQ]: | |||
"Python is an interpreted, interactive, object-oriented programming language. It incorporates modules, exceptions, dynamic typing, very high level dynamic data types, and classes. Python combines remarkable power with very clear syntax. It has interfaces to many system calls and libraries, as well as to various window systems, and is extensible in C or C++. It is also usable as an extension language for applications that need a programmable interface. Finally, Python is portable: it runs on many Unix variants, on the Mac, and on PCs under MS-DOS, Windows, Windows NT, and OS/2." | |||
A full set of features can be found [http://www.python.org/about/ here.] | |||
== Roguelike | == Roguelike Specific Details == | ||
Python's expressive code, dynamic typing, flexible data types, and powerful OO and exception handling facilities make it well-suited to quick, productive RL development. | Python's expressive code, dynamic typing, flexible data types, and powerful OO and exception handling facilities make it well-suited to quick, productive RL development. However, like all interpreted languages, Python has a reputation for large memory overheads and being slower in some applications when compared to compiled languages such as C++. These problems, however, can be overcome with the extension of third-party Python modules such as Psyco, and proper profiling and programming techniques. | ||
Python's rapid speed of development and human-readable code makes it an excellent choice for programmers wanting to develop a roguelike in a limited amount of time, making the language ideal for 7DRL Challenges. | |||
== Python-Specific Articles on RogueBasin == | |||
* [[Python_shadowcasting_implementation]] - Python code for field-of-view calculation using Bjorn Bergstrom's excellent [[FOV_using_recursive_shadowcasting|recursive shadowcasting algorithm]]. | * [[Python_shadowcasting_implementation]] - Python code for field-of-view calculation using Bjorn Bergstrom's excellent [[FOV_using_recursive_shadowcasting|recursive shadowcasting algorithm]]. | ||
* [[Permissive_Field_of_View_in_Python]] - An implementation of the [[Precise_Permissive_Field_of_View|precise Permissive Field of View]] algorithm in Python. | * [[Permissive_Field_of_View_in_Python]] - An implementation of the [[Precise_Permissive_Field_of_View|precise Permissive Field of View]] algorithm in Python. | ||
* [[Dungeon_builder_written_in_Python]] - A dungeon builder. | * [[Dungeon_builder_written_in_Python]] - A dungeon builder. | ||
== Related links == | == Related links == | ||
* [http://python.org Official Python website] | * [http://python.org Official Python website] | ||
* [http://www.python.org/doc/faq/ Official Python FAQs] | |||
* [http://adamv.com/dev/python/curses/ WCurses], a Python module implementing a substantial subset of the [[Curses]] interface under Windows. Python includes Curses support by default for other OS's. | * [http://adamv.com/dev/python/curses/ WCurses], a Python module implementing a substantial subset of the [[Curses]] interface under Windows. Python includes Curses support by default for other OS's. | ||
* [http://psyco.sourceforge.net/ Psyco], the specializing compiler for Python. Improves performance 2 to 100 times (usually about 4 times), and requires little more from the programmer than to import the module. | * [http://psyco.sourceforge.net/ Psyco], the specializing compiler for Python. Improves performance 2 to 100 times (usually about 4 times), and requires little more from the programmer than to import the module. |
Revision as of 10:54, 27 March 2008
What is Python?
From the official Python FAQ:
"Python is an interpreted, interactive, object-oriented programming language. It incorporates modules, exceptions, dynamic typing, very high level dynamic data types, and classes. Python combines remarkable power with very clear syntax. It has interfaces to many system calls and libraries, as well as to various window systems, and is extensible in C or C++. It is also usable as an extension language for applications that need a programmable interface. Finally, Python is portable: it runs on many Unix variants, on the Mac, and on PCs under MS-DOS, Windows, Windows NT, and OS/2."
A full set of features can be found here.
Roguelike Specific Details
Python's expressive code, dynamic typing, flexible data types, and powerful OO and exception handling facilities make it well-suited to quick, productive RL development. However, like all interpreted languages, Python has a reputation for large memory overheads and being slower in some applications when compared to compiled languages such as C++. These problems, however, can be overcome with the extension of third-party Python modules such as Psyco, and proper profiling and programming techniques.
Python's rapid speed of development and human-readable code makes it an excellent choice for programmers wanting to develop a roguelike in a limited amount of time, making the language ideal for 7DRL Challenges.
Python-Specific Articles on RogueBasin
- Python_shadowcasting_implementation - Python code for field-of-view calculation using Bjorn Bergstrom's excellent recursive shadowcasting algorithm.
- Permissive_Field_of_View_in_Python - An implementation of the precise Permissive Field of View algorithm in Python.
- Dungeon_builder_written_in_Python - A dungeon builder.
Related links
- Official Python website
- Official Python FAQs
- WCurses, a Python module implementing a substantial subset of the Curses interface under Windows. Python includes Curses support by default for other OS's.
- Psyco, the specializing compiler for Python. Improves performance 2 to 100 times (usually about 4 times), and requires little more from the programmer than to import the module.
- py2exe is a package which converts Python scripts into executable Windows programs, able to run without requiring a Python installation. Since most Windows users will not have Python installed, py2exe is a good way to distribute your Python game to that audience.
- Pygame, SDL wrapper for Python that has been used for many graphical and non-graphical Roguelikes.