Difference between revisions of "Rogue Mercenaries"
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|theme = StarCraft | |theme = StarCraft | ||
|released = March 18, 2008 | |released = March 18, 2008 | ||
|updated = | |updated = April 3, 2008 | ||
|language = [[Cpp|C++]], [[OpenGL]], [[SDL]] | |language = [[Cpp|C++]], [[OpenGL]], [[SDL]] | ||
|platforms = [[Windows]] | |platforms = [[Windows]] |
Revision as of 11:26, 3 April 2008
Rogue Mercenaroes | |
---|---|
7DRL | |
Developer | Corremn |
Theme | StarCraft |
Influences | StarCraft |
Released | March 18, 2008 |
Updated | April 3, 2008 |
Licensing | Freeware |
P. Language | C++, OpenGL, SDL |
Platforms | Windows |
Interface | ASCII (Graphical Ascii Tiles) |
Game Length | <30 mins |
Official site of Rogue Mercenaroes |
A game inspired and set in Blizzard's Star Craft uninverse.
A submission for the 2008 7DRL challange.
You play the role of a Terran mercenary, with the help of a few fellow mercs, take on the might of a zerg infested world. Your goal is to survive the 10 missions and defeat the zerg overmind hatchling at the end. You may choose to abort any mission by evacuating early but you will fail the game if you abort more than 2 missions.
Features
- Most Zerg and Terran units
- Star Craft mechanics
- Allied units
- Mission based gameplay