Difference between revisions of "Witherwyn: Adventures in the Infinite Realm"
Jump to navigation
Jump to search
(standardization of dates) |
m (new date standard) |
||
Line 1: | Line 1: | ||
{{game-alpha| name = Witherwyn | {{game-alpha| name = Witherwyn | ||
|developer = [[John Shedletsky]] | |developer = [[John Shedletsky]] | ||
|released = 2005 | |released = 2005 Aug 20 | ||
|updated = 2005 | |updated = 2005 Sep 06 | ||
|status = [[Alpha]] | |status = [[Alpha]] | ||
|licensing = Free for non-commercial use | |licensing = Free for non-commercial use |
Revision as of 16:19, 24 July 2008
Witherwyn | |
---|---|
Alpha Project | |
Developer | John Shedletsky |
Theme | {{{theme}}} |
Influences | {{{influences}}} |
Released | 2005 Aug 20 |
Updated | 2005 Sep 06 |
Licensing | Free for non-commercial use |
P. Language | C# |
Platforms | .Net |
Interface | Graphical tiles, mouse |
Game Length | {{{length}}} |
Official site of Witherwyn |
About
Witherwyn is a roguelike in the early stages of development by John Shedletsky. The focus of this project is to develop a graphical roguelike with an intuitive user interface that does not require the user to memorize several hundred key combos, learn to use a macro language, or constantly refer to external help files.
Witherwyn is the spiritual descendant of such great games as Castle of the Winds and Yoda Stories.
Witherwyn is written in C#. It's source is freely available.
User Feedback
Feel free to post any comments or criticisms of Witherwyn here (keeping in mind the Alpha-ness of this project).