Difference between revisions of "MIDP RL"
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Devilbuddy (talk | contribs) |
(Added information from the webpage.) |
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|site = http://midprl.atspace.com | |site = http://midprl.atspace.com | ||
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==About== | |||
A roguelike for Java enabled cellphones (MIDP2). Currently in a pre-alpha state. GFX stolen with love from [[POWDER]]. | |||
==Features== | |||
* Tile engine | |||
* Random level generator | |||
* Raycasting FOV | |||
* Monsters | |||
* Hand to hand combat | |||
* Items | |||
==Known issues== | |||
* Bugs in random level generator | |||
* FOV artefacts | |||
* Monsters have stupid AI | |||
==Controls== | |||
* Joystick to move | |||
* Fire to pick up items | |||
* Left soft-key to toggle between game and stats-screen | |||
Should work on most MIDP2 handsets. But only tested on Nokia 6120 classic and Nokia N95. Will probably look best on a phone with landscape screen (172x220, 240x320). |
Revision as of 10:50, 17 September 2008
MIDP RL | |
---|---|
Alpha Project | |
Developer | devilbuddy |
Theme | Fantasy |
Influences | |
Released | September 2008 |
Updated | |
Licensing | Freeware, closed source |
P. Language | Java (J2ME MIDP2) |
Platforms | J2ME MIDP2 handsets |
Interface | Tiles, joystick |
Game Length | N/A |
Official site of MIDP RL |
About
A roguelike for Java enabled cellphones (MIDP2). Currently in a pre-alpha state. GFX stolen with love from POWDER.
Features
- Tile engine
- Random level generator
- Raycasting FOV
- Monsters
- Hand to hand combat
- Items
Known issues
- Bugs in random level generator
- FOV artefacts
- Monsters have stupid AI
Controls
- Joystick to move
- Fire to pick up items
- Left soft-key to toggle between game and stats-screen
Should work on most MIDP2 handsets. But only tested on Nokia 6120 classic and Nokia N95. Will probably look best on a phone with landscape screen (172x220, 240x320).