Difference between revisions of "Angband/65"
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| released = Not yet. | | released = Not yet. | ||
| download = | | download = | ||
| site = | | site = [https://sourceforge.jp/projects/angband65/ SourceForge.JP site] | ||
}} | }} | ||
The aim of this project is to produce [[Angband/64]] reborn. | The aim of this project is to produce [[Angband/64]] reborn. | ||
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Because I'm using GPL clean Angband + My code + (some of) Jurriaan Kalkman's code this should be under the GPL. | Because I'm using GPL clean Angband + My code + (some of) Jurriaan Kalkman's code this should be under the GPL. | ||
I would welcome help, from coders or from normal Angband players, if anyone is interested, write in the talk page. | I would welcome help, from coders or from normal Angband players, if anyone is interested, write in the talk page. Currently I have lots of tickets written, very little work done. |
Revision as of 12:45, 21 March 2009
Angband/65 | |
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Angband Variant | |
Developer | PaulBlay |
Based on | Angband 3.1.1,Angband/64 |
Theme | Fantasy |
Released | Not yet. |
Updated | {{{updated}}} |
Download | |
[SourceForge.JP site Official site] |
The aim of this project is to produce Angband/64 reborn.
Rather than attempt to update the Angband/64 code directly I have decided to start from the Vanilla Angband code in the SVN repository and change the data (and code where required) to reproduce the Angband/64 gameplay.
Because I'm using GPL clean Angband + My code + (some of) Jurriaan Kalkman's code this should be under the GPL.
I would welcome help, from coders or from normal Angband players, if anyone is interested, write in the talk page. Currently I have lots of tickets written, very little work done.