Difference between revisions of "Happy Hunting"

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{{game-beta| name = Happy Hunting
|developer =
|theme = Fantasy
|influences =
|released =
|updated =
|licensing =
|language =
|platforms = [[Linux]],[[Windows]]
|interface =
|length =
|site = http://arid.sourceforge.net
}}
This is a short hack-and-slash roguelike demonstrating staircase connections, monsters, combat, basic equipment use, a victory condition, and the possibility of permadeath.
This is a short hack-and-slash roguelike demonstrating staircase connections, monsters, combat, basic equipment use, a victory condition, and the possibility of permadeath.


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Most of the codebase was written in the year leading up to this challenge; I no longer maintain a link to the baseline code used for the game, though it is available on request. The seven day roguelike and a development screenshot can be accessed from the sourceforge:
Most of the codebase was written in the year leading up to this challenge; I no longer maintain a link to the baseline code used for the game, though it is available on request. The seven day roguelike and a development screenshot can be accessed from the sourceforge:


http://arid.sourceforge.net http://arid.sourceforge.net
http://arid.sourceforge.net


The underlying codebase is named "arid", short for "another roguelike in development".
The underlying codebase is named "arid", short for "another roguelike in development".
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The direct link to the sourceforge project page is here:
The direct link to the sourceforge project page is here:


https://sourceforge.net/projects/arid https://sourceforge.net/projects/arid
https://sourceforge.net/projects/arid

Revision as of 18:14, 21 March 2009

Happy Hunting
Beta Project
Developer
Theme Fantasy
Influences
Released
Updated
Licensing
P. Language
Platforms Linux,Windows
Interface
Game Length
Official site of Happy Hunting


This is a short hack-and-slash roguelike demonstrating staircase connections, monsters, combat, basic equipment use, a victory condition, and the possibility of permadeath.

It exists primarily for Linux at the moment, though a very ugly Windows binary has been produced subsequent to the challenge. Nicer interfaces exist for the project, but this is the only one I could produce as a standalone Windows binary.

Most of the codebase was written in the year leading up to this challenge; I no longer maintain a link to the baseline code used for the game, though it is available on request. The seven day roguelike and a development screenshot can be accessed from the sourceforge:

http://arid.sourceforge.net

The underlying codebase is named "arid", short for "another roguelike in development".

The direct link to the sourceforge project page is here:

https://sourceforge.net/projects/arid