Difference between revisions of "Happy Hunting"
J hungerford (talk | contribs) |
m |
||
Line 1: | Line 1: | ||
{{game-beta| name = Happy Hunting | |||
|developer = | |||
|theme = Fantasy | |||
|influences = | |||
|released = | |||
|updated = | |||
|licensing = | |||
|language = | |||
|platforms = [[Linux]],[[Windows]] | |||
|interface = | |||
|length = | |||
|site = http://arid.sourceforge.net | |||
}} | |||
This is a short hack-and-slash roguelike demonstrating staircase connections, monsters, combat, basic equipment use, a victory condition, and the possibility of permadeath. | This is a short hack-and-slash roguelike demonstrating staircase connections, monsters, combat, basic equipment use, a victory condition, and the possibility of permadeath. | ||
Line 5: | Line 18: | ||
Most of the codebase was written in the year leading up to this challenge; I no longer maintain a link to the baseline code used for the game, though it is available on request. The seven day roguelike and a development screenshot can be accessed from the sourceforge: | Most of the codebase was written in the year leading up to this challenge; I no longer maintain a link to the baseline code used for the game, though it is available on request. The seven day roguelike and a development screenshot can be accessed from the sourceforge: | ||
http://arid.sourceforge.net | |||
The underlying codebase is named "arid", short for "another roguelike in development". | The underlying codebase is named "arid", short for "another roguelike in development". | ||
Line 11: | Line 24: | ||
The direct link to the sourceforge project page is here: | The direct link to the sourceforge project page is here: | ||
https://sourceforge.net/projects/arid |
Revision as of 18:14, 21 March 2009
Happy Hunting | |
---|---|
Beta Project | |
Developer | |
Theme | Fantasy |
Influences | |
Released | |
Updated | |
Licensing | |
P. Language | |
Platforms | Linux,Windows |
Interface | |
Game Length | |
Official site of Happy Hunting |
This is a short hack-and-slash roguelike demonstrating staircase connections, monsters, combat, basic equipment use, a victory condition, and the possibility of permadeath.
It exists primarily for Linux at the moment, though a very ugly Windows binary has been produced subsequent to the challenge. Nicer interfaces exist for the project, but this is the only one I could produce as a standalone Windows binary.
Most of the codebase was written in the year leading up to this challenge; I no longer maintain a link to the baseline code used for the game, though it is available on request. The seven day roguelike and a development screenshot can be accessed from the sourceforge:
The underlying codebase is named "arid", short for "another roguelike in development".
The direct link to the sourceforge project page is here: