Difference between revisions of "Gumband"
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| developer = [[R. Dan Henry]], previously [[Joseph William Dixon]] | | developer = [[R. Dan Henry]], previously [[Joseph William Dixon]] | ||
| parent = [[ZAngband]] 2.1.1c | | parent = [[ZAngband]] 2.1.1c | ||
| theme = Fantasy/Eternal champion | |||
| released = 24th Nov 2000 | | released = 24th Nov 2000 | ||
| updated = 2.3.0, on 27 Sept 2007 | | updated = 2.3.0, on 27 Sept 2007 |
Revision as of 19:14, 23 March 2009
Gumband | |
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Angband Variant | |
Developer | R. Dan Henry, previously Joseph William Dixon |
Based on | ZAngband 2.1.1c |
Theme | Fantasy/Eternal champion |
Released | 24th Nov 2000 |
Updated | 2.3.0, on 27 Sept 2007 |
Download | Source and DOS |
[I need a place for an Official site] |
When Joseph William Dixon first created this variant, he named it after his screen name of "Gumby". R. Dan Henry is now maintainer and the name now officially stands for "Gods Upsetting the Multiverse Angband".
Gumband's primary feature is that it is set in the Multiverse of Michael Moorcock's Eternal Champion sword and sorcery tales, the best known of which is the saga of Elric. This is not to say that there are no changes to the rules of play -- there are plenty and more on the way -- but the central theme of development now is improving the "Multiverseness" of it.
Unlike most *bands, Gumband has three quest monsters one must defeat in order to win. These are Arioch, Xiombarg, and Mabelrode the Faceless, powerful Lords of Chaos collectively known as the Sword Rulers. Other unusual features include several variants of the non-spell-casting Warrior in the form of specialists (Archers and Weaponmasters) and warrior-summoners (Beastmasters) whose only power is summoning allies, and the expansion and modification of mutations into a unique treatment.