Difference between revisions of "Doryen arena"
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{{game- | {{game-beta| name = The Doryen Arena | ||
|developer = [[Jice]] | |developer = [[Jice]] | ||
|language = [[Cpp | C++]] | |language = [[Cpp | C++]] | ||
|platforms = [[Windows]], [[Linux]] | |platforms = [[Windows]], [[Linux]] |
Revision as of 23:14, 23 March 2009
The Doryen Arena | |
---|---|
Beta Project | |
Developer | Jice |
Theme | D&Dish stock fantasy |
Influences | |
Released | {{{released}}} |
Updated | {{{updated}}} |
Licensing | freeware |
P. Language | C++ |
Platforms | Windows, Linux |
Interface | ASCII |
Game Length | a few minutes |
Official site of The Doryen Arena |
The Doryen Arena is a small prototype to test and improve the melee fighting system used in The Chronicles of Doryen. The main objectives of TCOD are :
- to showcase the graphics features in the Doryen library.
- to provide an easy configurable real-time fighting system.
Game main features :
- tournament mode with 16 waves of enemies with increasing power
- custom fight mode where the player can setup all parameters
- day/night/weather system
The next release will provide a new challenge mode where the player has to overcome special challenges.
The source code is available under the BSD license. Check the Doryen arena homepage for more information.