Difference between revisions of "Iskandran Space Fighter"
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|influences = | |influences = | ||
|licensing = [[Boost]] | |licensing = [[Boost]] | ||
|language = C++ | |language = [[Cpp|C++]] | ||
|platforms = | |platforms = | ||
|interface = ASCII/curses | |interface = [[ASCII]]/[[Curses library|curses]] | ||
|length = | |length = | ||
|site = None | |site = None |
Latest revision as of 11:14, 25 March 2009
Iskandran Space Fighter | |
---|---|
Talkie-Talkie Project | |
Developer | Bessarion |
Theme | Science Fantasy, turn-based shooter |
Influences | |
Licensing | Boost |
P. Language | C++ |
Platforms | |
Interface | ASCII/curses |
Game Length | |
[None Official site of Iskandran Space Fighter] |
Subject to renaming at a later date.
Sketch notes:
- The Taxthandi War mission is not winnable.
- While later versions will enable other roles, a space fighter pilot has a definite advantage in player entertainment value.
- No force fields. Craft armor only works against low-energy attacks. But between a grossly overpowered maneuver drive, FTL sensors, and unhealthy integration between the pilot and the controls, dodging isolated relativistic weapons becomes practical.