Difference between revisions of "The Woods of Torbin"
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|updated = 2004 (mid) | |updated = 2004 (mid) | ||
|status = [[Alpha]] | |status = [[Alpha]] | ||
|language = [[Cpp|C++ | |language = [[Cpp|C++]] | ||
|platforms = Windows only | |platforms = [[Windows]] only | ||
|licensing = Freeware, Closed Source | |licensing = [[Freeware]], [[Closed Source]] | ||
|interface = [[Graphical tiles]] | |interface = [[Tiles|Graphical tiles]] | ||
|length = | |length = | ||
|site = http://www.geocities.com/kostatus/ | |site = http://www.geocities.com/kostatus/ |
Revision as of 15:18, 14 April 2009
The Woods of Torbin | |
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Defunct Game | |
Developer | Kostatus |
Theme | Fantasy |
Influences | mainly ADOM and Dungeon Crawl |
Released | 2004 (early) ({{{relver}}}) |
Updated | 2004 (mid) ({{{updver}}}) |
Licensing | Freeware, Closed Source |
P. Language | C++ |
Platforms | Windows only |
Interface | Graphical tiles |
Game Length | |
Official site of The Woods of Torbin |
The Woods of Torbin is a roguelike by Kostatus. It uses graphical tiles. It was written in C++ for Windows-only, and development tapered off. It is now undergoing a re-write in Java.