Difference between revisions of "Happy Hunting"
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|theme = Fantasy | |theme = Fantasy | ||
|influences = | |influences = | ||
|released = | |released = 2004 | ||
|updated = | |updated = Jul 16 2006 | ||
|licensing = | |licensing = | ||
|language = | |language = |
Revision as of 16:02, 15 April 2009
Happy Hunting | |
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Beta Project | |
Developer | |
Theme | Fantasy |
Influences | |
Released | 2004 |
Updated | Jul 16 2006 |
Licensing | |
P. Language | |
Platforms | Linux,Windows |
Interface | |
Game Length | |
Official site of Happy Hunting |
This is a short hack-and-slash roguelike demonstrating staircase connections, monsters, combat, basic equipment use, a victory condition, and the possibility of permadeath.
It exists primarily for Linux at the moment, though a very ugly Windows binary has been produced subsequent to the challenge. Nicer interfaces exist for the project, but this is the only one I could produce as a standalone Windows binary.
Most of the codebase was written in the year leading up to this challenge; I no longer maintain a link to the baseline code used for the game, though it is available on request. The seven day roguelike and a development screenshot can be accessed from the sourceforge:
The underlying codebase is named "arid", short for "another roguelike in development".
The direct link to the sourceforge project page is here: