Difference between revisions of "JBand"
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I am considering starting work on a Japanese version of Angband. The name JAngband was already taken, so I chose JBand. | I am considering starting work on a Japanese version of Angband. The name [[JAngband]] was already taken, so I chose JBand. | ||
== Planned Features == | == Planned Features == |
Revision as of 20:18, 21 May 2009
JBand | |
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Angband Variant | |
Developer | PaulBlay |
Based on | Angband 3.1.1 dev |
Theme | Fantasy |
Download | Not yet. |
[There is no Official site] |
I am considering starting work on a Japanese version of Angband. The name JAngband was already taken, so I chose JBand.
Planned Features
- Gameplay unchanged from 3.1.1 dev (and keep up with updates)
- Source files in Unicode
- Freely switchable between Japanese and English during play.
- Utilize C++
Problematic Points
- Many compilers will not work with Unicode source files. (Dev-C++, for example).
- Unicode file format differs slightly between Windows and other platforms.
- I know even less C++ than I do C.
The Impossible Dream
I think it would be neat if the trunk of Vanilla Angband was used my work to better support multiple languages. I don't think that will ever happen, though. :-P