Difference between revisions of "3069"
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|influences = [[3059]] | |influences = [[3059]] | ||
|released = Jul 6 2009 (v1.3c) | |released = Jul 6 2009 (v1.3c) | ||
|updated = | |updated = Sep 29 2009 (v3D.0) | ||
|licensing = [[Freeware]] | |licensing = [[Freeware]] | ||
|language = [[Visual Basic|Visual Basic .NET]] | |language = [[Visual Basic|Visual Basic .NET]] | ||
|platforms = [[Windows]] | |platforms = [[Windows]] | ||
|interface = [[ | |interface = [[3D]] | ||
|length = unlimited | |length = unlimited | ||
|site = http://sites.google.com/site/free3069/ | |site = http://sites.google.com/site/free3069/ | ||
}} | }} | ||
'''''3069''''' is a fully functional futuristic open-source game created by [[Jeremy Vight]]. | '''''3069''''' is a fully functional 3D futuristic open-source game created by [[Jeremy Vight]]. | ||
== Description == | == Description == | ||
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== v2.0 Redesign == | == v2.0 Redesign == | ||
Many graphical improvements have been made in v2.0. The storyline and gameplay also saw improvements over the original. | Many graphical improvements have been made in v2.0. The storyline and gameplay also saw improvements over the original. | ||
== v3D.0 Redesign == | |||
Another large redesign happened to 3069 for v3D.0. The [http://www.ogre3d.org/ Ogre3D] engine was utilized to bring 3D gameplay to a previously tile-based roguelike game. Although 3069 no longer looks like any other roguelikes, it still is founded on roguelike principles. | |||
== Related links == | == Related links == |
Revision as of 15:45, 29 September 2009
3069 | |
---|---|
Stable game | |
Developer | Jeremy Vight |
Theme | Futuristic |
Influences | 3059 |
Released | Jul 6 2009 (v1.3c) ({{{relver}}}) |
Updated | Sep 29 2009 (v3D.0) ({{{updver}}}) |
Licensing | Freeware |
P. Language | Visual Basic .NET |
Platforms | Windows |
Interface | 3D |
Game Length | unlimited |
Official site of 3069 |
3069 is a fully functional 3D futuristic open-source game created by Jeremy Vight.
Description
3069 takes on many of the features 3059 had, including random world generation. All of the jobs, zones, items and aliens are procedurally generated as you explore the world. Many improvements have been made to 3069, as it is a completely new game built from scratch.
Story
The year is 3069. Earth has since been destroyed by a catastrophic geothermal experiment. Fortunately, you and many others were safely relocated onto planet Esperanza before the blast. Small remains of Earth scatter the galaxy, some falling onto Esperanza's surface creating a valuable commodity. Scientists theorize that a tiny crystal within the Earth's Core also landed on Esperanza. This crystal can be used as a seed to generate a new planet to sustain life like Earth once did. However, evil forces do not want to see another Earth generated and hope to keep Earth's inhabitants stuck on Esperanza forever. Good luck in finding and returning the Earth's Crystal.
v2.0 Redesign
Many graphical improvements have been made in v2.0. The storyline and gameplay also saw improvements over the original.
v3D.0 Redesign
Another large redesign happened to 3069 for v3D.0. The Ogre3D engine was utilized to bring 3D gameplay to a previously tile-based roguelike game. Although 3069 no longer looks like any other roguelikes, it still is founded on roguelike principles.