Difference between revisions of "The Test of Inn"

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(Created page with 'A coffee-break under-development Roguelike game written in C. == Features == In this game you can easily add/edit any enemy and item you want, by editing the items.txt and enem…')
 
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In this game you can easily add/edit any enemy and item you want, by editing the items.txt and enemies.txt files.
In this game you can easily add/edit any enemy and item you want, by editing the items.txt and enemies.txt files.
In contrast to most roguelikes ,you can choose your char and color when starting a new game ,as well as the color of menus/backgrounds/messages via the Settings menu.You can also load a specific level by using a seed.
In contrast to most roguelikes, you can choose your char and color when starting a new game, as well as the color of menus/backgrounds/messages via the Settings menu. You can also load a specific level by using a seed.




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-Point System
-Point System


-Not so always aggresive enemies
-Not so always aggressive enemies


-Custom Personalities
-Custom Personalities

Revision as of 23:41, 16 January 2010

A coffee-break under-development Roguelike game written in C.

Features

In this game you can easily add/edit any enemy and item you want, by editing the items.txt and enemies.txt files. In contrast to most roguelikes, you can choose your char and color when starting a new game, as well as the color of menus/backgrounds/messages via the Settings menu. You can also load a specific level by using a seed.


Features to come

-More Level Generators(only 3 so far)

-Effect Panels (elemental panels,traps,etc)

-Ranged Combat system

-Better Inventory Menu and Item Features

-Shops

-Point System

-Not so always aggressive enemies

-Custom Personalities

-Point allocation on level up

-Bonuses for achievements

-Time/move driven events