Difference between revisions of "Rayel"
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|influences = Daggerfall, ADOM, ArcticMUD | |influences = Daggerfall, ADOM, ArcticMUD | ||
|released = 05.03.2010 | |released = 05.03.2010 | ||
|updated = | |updated = 10.03.2010 | ||
|licensing = [[Freeware]],<br/>[[Closed Source]] | |licensing = [[Freeware]],<br/>[[Closed Source]] | ||
|language = C++ | |language = C++ |
Revision as of 08:44, 10 March 2010
Rayel | |
---|---|
Beta Project | |
Developer | Anfeir |
Theme | Fantasy |
Influences | Daggerfall, ADOM, ArcticMUD |
Released | 05.03.2010 |
Updated | 10.03.2010 |
Licensing | Freeware, Closed Source |
P. Language | C++ |
Platforms | Windows |
Interface | ASCII - Keyboard, Mouse |
Game Length | 100+ hours |
Official site of Rayel |
Rayel is a single-player role playing game similar to a rogue-like. The game world is predefined and almost static: all the areas, dungeons, most of item properties.
The plot: A character comes to the world that is completely new to him. He knows nothing about it. How should he behalf and what to do - it's all up to him.
0.1.1: added the ability to increase game field width.