Difference between revisions of "Roguelike gcs"
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Roguelike GCS is a toolset used for making roguelike adventures; it will include a scripting language, and a random dungeon generator. | Roguelike GCS is a toolset used for making roguelike adventures; it will include a scripting language, and a random dungeon generator. | ||
There is an alpha version of the EDITOR available; the Play Engine is still being developed. |
Revision as of 23:40, 29 May 2010
roguelike gcs | |
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Alpha Project | |
Developer | Marcel Woods |
Theme | Variable |
Influences | Rogue |
Released | 30 May 2010 |
Updated | n/a |
Licensing | unknown |
P. Language | C++ |
Platforms | Linux, Windows, Mac OS |
Interface | Keyboard & Mouse |
Game Length | Variable |
Official site of roguelike gcs |
Roguelike GCS is a toolset used for making roguelike adventures; it will include a scripting language, and a random dungeon generator.
There is an alpha version of the EDITOR available; the Play Engine is still being developed.