Difference between revisions of "Roguestar"

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(Note new release.)
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|theme = Sci-Fi
|theme = Sci-Fi
|released = May 9, 2008
|released = May 9, 2008
|updated = June 17, 2010
|updated = July 11, 2010
|language = [[Haskell]]
|language = [[Haskell]]
|platforms = Linux, Windows, MacOS X
|platforms = Linux, Windows, MacOS X

Revision as of 14:10, 13 July 2010


Roguestar
Beta Project
Developer Christopher Lane Hinson
Theme Sci-Fi
Influences Nethack, Slash'Em, Starflight (Electronic Arts)
Released May 9, 2008
Updated July 11, 2010
Licensing AGPL3
P. Language Haskell
Platforms Linux, Windows, MacOS X
Interface 3D Graphics
Game Length 22 planets
Official site of Roguestar


Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL. Roguestar is not yet a winnable game.