Difference between revisions of "Cataclysm"

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*A day/night cycle with the need to sleep
*A day/night cycle with the need to sleep
*Over 300 item types, including a multitude of real-world guns, drugs, and tools.
*Over 300 item types, including a multitude of real-world guns, drugs, and tools.
**Many drugs are addictive, and will require continuous use to avoid withdrawal effects.

Revision as of 19:28, 14 September 2010


cataclysm
Alpha Project
Developer Whales
Theme Post-Apocalypse, Zombie
Influences Fallout, Left 4 Dead, Half-Life
Released TBA
Updated TBA
Licensing Open source; unlicensed
P. Language C++
Platforms Linux; accessible via SSH
Interface ASCII, Keyboard
Game Length ?
Official site of cataclysm


Cataclysm is a zombie apocalypse roguelike available through SSH at cataclysm@squidnet.ath.cx. Source is available at http://squidnet.ath.cx/cataclysm.tar.gz.

Cataclysm is still in alpha, and should be expected to be riddled with bugs. Please do not exploit these bugs and run shellcode on squidnet.


Features

  • Detailed character creation, with a plethora of traits to choose from
  • Bionics; Similar to the magic system in many games
  • Mutations, both positive and negative
  • Unbounded, three-dimensional world map that is persistant between characters
  • Item crafting
  • Realistic fire, smoke, and other dynamic map effects
  • NPCs:
    • Menu-based dialog
    • Item trading
    • Ability to recruit, hire, or enslave NPCs to form a party
  • Randomized Factions with their own economies and longterm goals
  • A day/night cycle with the need to sleep
  • Over 300 item types, including a multitude of real-world guns, drugs, and tools.
    • Many drugs are addictive, and will require continuous use to avoid withdrawal effects.