Difference between revisions of "Talk:Sound and Music"

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(Created page with 'I hope there will be more roguelikes with sound and music. It's a nice addition, that you can always turn off. I know only a few RL's with sound, good example is UnrealWorld. The…')
 
 
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I hope there will be more roguelikes with sound and music. It's a nice addition, that you can always turn off. I know only a few RL's with sound, good example is UnrealWorld. The game has a very nicely done sound effects, that add extra mood surely. The only other RL with sound would be production of Kornel Kisielewicz - DoomRL and his other games. I've played only a bunch of roguelikes, so if someone knows some nice examples with sounds, please tell! --[[User:Gradir|Gradir]] 01:18, 28 September 2009 (UTC)
I hope there will be more roguelikes with sound and music. It's a nice addition, that you can always turn off. I know only a few RL's with sound, good example is UnrealWorld. The game has a very nicely done sound effects, that add extra mood surely. The only other RL with sound would be production of Kornel Kisielewicz - [[DoomRL]] and his other games. I've played only a bunch of roguelikes, so if someone knows some nice examples with sounds, please tell! --[[User:Gradir|Gradir]] 01:18, 28 September 2009 (UTC)
 
[[TomeNET]]. --[[User:Furi-wuff|Furi-wuff]] 20:27, 17 February 2011 (UTC)

Latest revision as of 20:27, 17 February 2011

I hope there will be more roguelikes with sound and music. It's a nice addition, that you can always turn off. I know only a few RL's with sound, good example is UnrealWorld. The game has a very nicely done sound effects, that add extra mood surely. The only other RL with sound would be production of Kornel Kisielewicz - DoomRL and his other games. I've played only a bunch of roguelikes, so if someone knows some nice examples with sounds, please tell! --Gradir 01:18, 28 September 2009 (UTC)

TomeNET. --Furi-wuff 20:27, 17 February 2011 (UTC)