Difference between revisions of "Escape from the Master's Lair"
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|theme = Fantasy | |theme = Fantasy | ||
|influences = [[Nethack]], [[Dungeon Crawl Stone Soup]] | |influences = [[Nethack]], [[Dungeon Crawl Stone Soup]] | ||
|released = 2011 | |released = April 21st, 2011 | ||
|updated = April | |updated = April 21st, 2011 (0.4) | ||
|licensing = MIT License | |licensing = MIT License | ||
|language = [[Cpp | C++]] | |language = [[Cpp | C++]] |
Revision as of 07:35, 21 April 2011
Escape from the Master's Lair | |
---|---|
Alpha Project | |
Developer | Kevin Wells |
Theme | Fantasy |
Influences | Nethack, Dungeon Crawl Stone Soup |
Released | April 21st, 2011 |
Updated | April 21st, 2011 (0.4) |
Licensing | MIT License |
P. Language | C++ |
Platforms | Windows, Linux, Source |
Interface | simulated ASCII with SDL+OpenGL, keyboard |
Game Length | 1-2 hours |
Official site of Escape from the Master's Lair |
Escape began as a 7DRL for the 7DRL Contest 2011. Unfortunately, it was a failure. It did not even have a name at the time of the contest's end.
However, development continued on into late April, and an initial alpha release was made.
Features
- Mindbending ASCII graphics!
- Myriad races, skills, attributes, and items to to choose from. Build your ultimate hero!
- Stop a power-hungry dungeon-dwelling madman from taking over the world, and beyond!