Difference between revisions of "Descension"
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|influences = [[Dungeon Crawl Stone Soup]] | |influences = [[Dungeon Crawl Stone Soup]] | ||
|released = 12/28/2010 | |released = 12/28/2010 | ||
|updated = | |updated = 6/06/2011 | ||
|licensing = | |licensing = | ||
|language = [[C Sharp]], XNA, [[libtcod]] | |language = [[C Sharp]], XNA, [[libtcod]] |
Revision as of 22:08, 6 June 2011
Descension | |
---|---|
Alpha Project | |
Developer | QJaxun |
Theme | Fantasy |
Influences | Dungeon Crawl Stone Soup |
Released | 12/28/2010 |
Updated | 6/06/2011 |
Licensing | |
P. Language | C Sharp, XNA, libtcod |
Platforms | Windows |
Interface | tiles, mouse, keyboard |
Game Length | short |
Official site of Descension |
My pet project called Descension. My goal is to create a typical graphical roguelike using a mouse driven interface. It is in a very early alpha stage of development. Check out the website at descensionthegame.com for more information, screenshots and download links. Leave any questions/comments at the Descension Forum.
v 0.1.5 Released - 6/6/2011
- added level up screen - a small plus button appears when you have gained a level. Clicking this button opens the level up screen which allows you to spend stat and skill points
- skill changes - consolidated light, medium and heavy armor to armor, consolidated small, medium and large shield to shield. Added mining, woodworking, gathering, and cooking
- began to implement crafting - added the ability to mine ores and gems, gather flowers and cut trees for wood. Added a crafting hall to towns, standing next to the forge and clicking on it opens the crafting screen, selecting a recipe and clicking the craft button will create the appropriate item and remove the required resources