Difference between revisions of "Traction Edge"
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''Traction Edge'' is top down squad fighting game with roguelike mechanics. You choose agents and their equipment for each map then proceed to kill everything that moves. Current version features three fixed levels to fight through. | |||
== Story == | == Story == |
Revision as of 17:38, 30 July 2011
Traction Edge | |
---|---|
Alpha Project | |
Developer | Mongrol |
Theme | Steampunk |
Influences | UFO/Xcom |
Released | 19th September 2010 |
Updated | |
Licensing | GPLv3 |
P. Language | C++ |
Platforms | Linux |
Interface | |
Game Length | |
Official site of Traction Edge |
Traction Edge is top down squad fighting game with roguelike mechanics. You choose agents and their equipment for each map then proceed to kill everything that moves. Current version features three fixed levels to fight through.
Story
Pulled from the comfortable surroundings of your village constabulary and recruited into a shadowy government agency, you are drawn into an inexplicable mystery of disappearing townsfolk and strange sentient mechanical contraptions. Slowly you uncover a sinister plot that appears to have no aim nor instigators. Who is behind these atrocities in Victorian England? and what actually is the Traction Edge?
Features
Implemented;
- Steampunk setting
- Squad based Xcom-style combat with roguelike elements
- Story driven static maps
- Destructable terrain
- Reaction fire
Planned;
- Skill based progression system
- Procedural maps interspersing the story arc
- Tech tree and research system
Development
Traction Edge was first released for 2010 ARRP for MacOSX and Linux source. Closed systems are now abandoned and development is for open source systems only.