Difference between revisions of "Talk:Basic BSP Dungeon generation"
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Is there any code snippits I can look through for this? It would be helpful to see what it looks like from a code standpoint instead of the theory presented on the main page. It looks simple enough, but I'm having trouble implementing it. --[[User:Loendal|Loendal]] 16:03, 13 February 2011 (UTC) | Is there any code snippits I can look through for this? It would be helpful to see what it looks like from a code standpoint instead of the theory presented on the main page. It looks simple enough, but I'm having trouble implementing it. --[[User:Loendal|Loendal]] 16:03, 13 February 2011 (UTC) | ||
Revision as of 18:50, 29 August 2011
Is there any code snippits I can look through for this? It would be helpful to see what it looks like from a code standpoint instead of the theory presented on the main page. It looks simple enough, but I'm having trouble implementing it. --Loendal 16:03, 13 February 2011 (UTC)