Difference between revisions of "Rewrite"
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A rewrite is a harsh way to improve a software program, by scrapping the old source and replacing it with a better, cleaner or faster way. | A rewrite is a harsh way to improve a software program, by scrapping the old source and replacing it with a better, cleaner or faster way. | ||
Repeated rewrites are a serious menace to the success of the project, as they may indicate there is not a clear set goal or the developer is perfecting the game more than he should. | |||
== Project rewrite count == | |||
*[[Guardian Angel]] 3 rewrites | |||
*[[GenRogue]] 11 rewrites | |||
*[[Labyrinth_of_Reptoran#List_of_Rewrites | Labyrinth of Reptoran]] 13 rewrites | |||
== Related == | |||
*[http://www.joelonsoftware.com/articles/fog0000000069.html Article by Joel Spolsky on rewrites] | |||
[[Category:Articles]] |
Revision as of 21:55, 29 August 2011
A rewrite is a harsh way to improve a software program, by scrapping the old source and replacing it with a better, cleaner or faster way.
Repeated rewrites are a serious menace to the success of the project, as they may indicate there is not a clear set goal or the developer is perfecting the game more than he should.
Project rewrite count
- Guardian Angel 3 rewrites
- GenRogue 11 rewrites
- Labyrinth of Reptoran 13 rewrites