Difference between revisions of "User talk:Batch09master"

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(Zombie Madness, realtime rougelike.)
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== Zombie Madness ==
== Zombie Madness ==
[[File:http://i907.photobucket.com/albums/ac278/TheApollyon/Untitled-18.png]]


=== Description ===
=== Description ===

Revision as of 10:13, 4 October 2011

Zombie Madness

Description


This game is currently still under development but at a stable and held state till further notice. Zombie Madness includes keyboard-based controls, AI and animations. It is a realtime roguelike with a simple goal to survive as many waves as you can, but once your hp reaches 0 it is game over.

Information


Recent Updates, Changes and Fixes (v0.6)
  • (Update) Place traps on map
  • (Update) Random health packs
  • (Update) Zombies damage increase every 5 waves
  • (Change) Zombies have higher range of movement speed
  • (Change) Upgrades now cost more
  • (Change) Upgrades cost increases
  • (Update) Handgun and upgrade menu
  • (Update) C4 Charges available to buy
  • (Fix) Movement allowed whilst C4 explode
  • (Update) Building survival money bonus ever map change
  • (Update) Difficulty menu
  • (Update) Custom Mode for difficulty menu
  • (Update) Animated UI
  • (Change) Known bugs fixed
Future Updates, Changes (v0.7)
Unrevised
Known Bugs
None listed
Versions and Downloads
v0.5 and below (Unavailable)
v0.6 (Released [1])
v0.7 (Unreleased)
Sources
http://cymonsgames.com/forum/index.php?topic=257.0 (www.cymonsgames.com)
http://roguetemple.com/forums/index.php?topic=838.0 (www.roguetemple.com)