Difference between revisions of "UnNetHack"
Jump to navigation
Jump to search
m (add category "NetHack variants") |
m (UnNetHack 3.6.0) |
||
Line 4: | Line 4: | ||
|influences = [[NetHack]] | |influences = [[NetHack]] | ||
|released = May 26, 2009 (3.5.1) | |released = May 26, 2009 (3.5.1) | ||
|updated = Oct | |updated = Oct 08, 2011 (3.6.0) | ||
|licensing = NetHack [[GPL]] | |licensing = NetHack [[GPL]] | ||
|language = [[C]] | |language = [[C]] |
Revision as of 09:09, 10 October 2011
UnNetHack | |
---|---|
Beta Project | |
Developer | Patric Mueller |
Theme | Fantasy |
Influences | NetHack |
Released | May 26, 2009 (3.5.1) |
Updated | Oct 08, 2011 (3.6.0) |
Licensing | NetHack GPL |
P. Language | C |
Platforms | Linux, Windows |
Interface | ASCII |
Game Length | 8+ hours |
Official site of UnNetHack |
The main intent of this fork is to put more randomness, challenges and fun into NetHack.
It features more levels (e.g. all of Pasi Kallinens new levels, most of the Heck² levels by Kelly Bailey and the Blackmarket from Slash'EM), several UI changes like automatically opened doors and the pickup thrown patch and a lot of game play related changes.
All changes are documented on the project page.
External links
- Development blog
- Screenshots
- Public server: telnet un.nethack.nu