Difference between revisions of "Libfov"
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Some help from Radomir 'The Sheep' Dopieralski can be found on this rgrd thread: | Some help from Radomir 'The Sheep' Dopieralski can be found on this rgrd thread: | ||
http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/986eee039aa6e279/719361fe8fc96645?hl=en | http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/986eee039aa6e279/719361fe8fc96645?hl=en | ||
Read it if you don't understand what the map & light source data structures are all about. | Read it if you don't understand what the map & light source data structures are all about. | ||
Revision as of 13:00, 7 April 2006
A field of view library - can be found here: http://members.optusnet.com.au/puyo/libfov.html
Some help from Radomir 'The Sheep' Dopieralski can be found on this rgrd thread: http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/986eee039aa6e279/719361fe8fc96645?hl=en
Read it if you don't understand what the map & light source data structures are all about.
The API: http://members.optusnet.com.au/puyo/dev/libfov/html/index.html
--this page needs to be expanded!