Difference between revisions of "Rebirth"
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{{| name = Memento Mori | {{game-alpha| name = Memento Mori | ||
|developer = [[ | |developer = [[Voidpixel]] | ||
|theme = | |theme = Original fantasy | ||
|influences = [[Diablo]], [[Dungeon Crawl Stone Soup]], [[World of Warcraft]], [[Morrowind]] | |influences = [[Diablo]], [[Dungeon Crawl Stone Soup]], [[World of Warcraft]], [[Morrowind]] | ||
|released = ? | |released = ? | ||
|updated = 2/12/2012 | |||
|updated = | |licensing = Freeware, Closed Source | ||
|licensing = Freeware | |||
|language = [[C++]] | |language = [[C++]] | ||
|platforms = Linux, Mac, Windows | |platforms = [[Linux]], [[Mac]], [[Windows]] | ||
|interface = [[Tiles|Graphical Tiles]], [[Mouse]], [[Keyboard]] | |interface = [[Tiles|Graphical Tiles]], [[Mouse]], [[Keyboard]] | ||
|site = http://voidpixel.blogspot.com/ | |site = http://voidpixel.blogspot.com/ | ||
}} | |length = ?}} | ||
'''Memento Mori''' (working title) is a roguelike game in development for Linux, Mac and Windows written in C++ using SFML. It is still in early stage, so download link won't come any soon. | '''Memento Mori''' (working title) is a roguelike game in development for Linux, Mac and Windows written in C++ using SFML. It is still in early stage, so download link won't come any soon. |
Revision as of 23:48, 14 February 2012
Memento Mori | |
---|---|
Alpha Project | |
Developer | Voidpixel |
Theme | Original fantasy |
Influences | Diablo, Dungeon Crawl Stone Soup, World of Warcraft, Morrowind |
Released | ? |
Updated | 2/12/2012 |
Licensing | Freeware, Closed Source |
P. Language | C++ |
Platforms | Linux, Mac, Windows |
Interface | Graphical Tiles, Mouse, Keyboard |
Game Length | ? |
Official site of Memento Mori |
Memento Mori (working title) is a roguelike game in development for Linux, Mac and Windows written in C++ using SFML. It is still in early stage, so download link won't come any soon.
Main Features
- Tile based graphics.
- Turn-based time system.
- Random world generation.
- Deep object & enviroment interaction.
- Friendly user interface.
- Skill-based character progression.
- Crafting.
- Permanent death.
- Animations and special effects (still thinking about this).
- Sound and music.