Difference between revisions of "Serial Killer"
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* Widnow GUI system and mouse support | * Widnow GUI system and mouse support | ||
* Random town generation | * Random town generation | ||
* Simple inventory system | |||
* NPC with random name, race and stats generation | |||
Not ported yet: | Not ported yet: | ||
* Simple body simulation with bloodloss, stun effect, body part damage and dismember function | * Simple body simulation with bloodloss, stun effect, body part damage and dismember function | ||
* Simple police AI and simple crimeplace investigation mechanic | * Simple police AI and simple crimeplace investigation mechanic |
Revision as of 12:57, 18 March 2012
Serial Killer | |
---|---|
Alpha Project | |
Developer | bloodrizer |
Theme | Social simulation |
Influences | Serial Killer Hoax |
Released | Feb 2010 |
Updated | Mar 2012 |
Licensing | Freeware, Open Source |
P. Language | Java, formerly Python |
Platforms | cross-platform |
Interface | ASCII, Tiles, Keyboard, Mouse |
Game Length | Open ended |
Official site of Serial Killer |
Serial Killer (working title) is a proof-of-concept social simulation roguelike. The sole gameplay purpose is to let the player kill (or not to kill) in-game NPC's.
Technologies
Serial Killer was formerly written using Python and libtcod wrapper. Rewrited in 2012 using opengl-based java render and LWJGL library.
Latest dev build can be found on the web site and is playable in browser via java applet.
Status and Road Map
Jskiller (Java Serial Killer Roguelike) is a prof-of-the-concept project. It is currently an early alpha prototype. It has basic gameplay features like npc, ai, town map generation, inventory, simple gui. Hoover, it has no goal, no score system, no challenges.
Developer is currently in search of gameplay conception, so feature requests are gratefully acceptable.
Game is now in stage of legacy code porting.
Current roadmap:
- [ ] Basic score system
- [ ] Clues on the crimeplace
- [ ] Blood traces on player (kind of 'crime cooldown')
- [ ] Police should react on blood splats on player
- [ ] FBI agents should locate clues and investigate them
- [ ] Newspapers
Features
Ported:
- Widnow GUI system and mouse support
- Random town generation
- Simple inventory system
- NPC with random name, race and stats generation
Not ported yet:
- Simple body simulation with bloodloss, stun effect, body part damage and dismember function
- Simple police AI and simple crimeplace investigation mechanic
Screenshots
<to be added>