Difference between revisions of "Curses library"

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(Removed Tinycurses; added D bindings for Ncurses)
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Curses is a text-mode screen handling library originally written by [[Ken Arnold]] for [[Rogue]].
Curses is a text-mode screen handling library originally written by [[Ken Arnold]] for [[Rogue]].
Since most roguelike games are text-mode and, well, roguelike, ''curses'' is often used in their development.
Since most roguelike games are text-mode and, well, roguelike, ''curses'' is often used in their development.
If you want to make a curses game available on Win32, you can use [[PDCurses]]. Unfortunately there are colour limitations in that setting - you won't get 256 colours.


== Links ==
== Links ==

Revision as of 20:49, 30 March 2012

Curses
Library project
Developer Ken Arnold
Released
Updated
Status Stable
Licensing
P. Language C
Platforms Unix
Dependencies
[There is no Official site of Curses]


Curses is a text-mode screen handling library originally written by Ken Arnold for Rogue. Since most roguelike games are text-mode and, well, roguelike, curses is often used in their development.

If you want to make a curses game available on Win32, you can use PDCurses. Unfortunately there are colour limitations in that setting - you won't get 256 colours.

Links

Tutorials

Curses Implementations