Difference between revisions of "Curses library"
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Curses is a text-mode screen handling library originally written by [[Ken Arnold]] for [[Rogue]]. | Curses is a text-mode screen handling library originally written by [[Ken Arnold]] for [[Rogue]]. | ||
Since most roguelike games are text-mode and, well, roguelike, ''curses'' is often used in their development. | Since most roguelike games are text-mode and, well, roguelike, ''curses'' is often used in their development. | ||
If you want to make a curses game available on Win32, you can use [[PDCurses]]. Unfortunately there are colour limitations in that setting - you won't get 256 colours. | |||
== Links == | == Links == |
Revision as of 20:49, 30 March 2012
Curses | |
---|---|
Library project | |
Developer | Ken Arnold |
Released | |
Updated | |
Status | Stable |
Licensing | |
P. Language | C |
Platforms | Unix |
Dependencies | |
[There is no Official site of Curses] |
Curses is a text-mode screen handling library originally written by Ken Arnold for Rogue. Since most roguelike games are text-mode and, well, roguelike, curses is often used in their development.
If you want to make a curses game available on Win32, you can use PDCurses. Unfortunately there are colour limitations in that setting - you won't get 256 colours.