Difference between revisions of "YioRpg"
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(Fixed english, removed personal edge, tidied.) |
Blacktener (talk | contribs) |
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Features include: | Features include: | ||
*Randomly generated dungeons | *Randomly generated dungeons | ||
*Randomly generated monster names | *Randomly generated monsters and monster names | ||
*Monsters behave like you are one of them, instead of you being their primary target. | *Monsters behave like you are one of them, instead of you being their primary target. | ||
*Graphical | *Graphical | ||
Line 10: | Line 10: | ||
There is currently no planned end-game goal, instead gameplay will be sandbox and freeform, with the only objective being survival. | There is currently no planned end-game goal, instead gameplay will be sandbox and freeform, with the only objective being survival. | ||
new in version 0.34: | |||
-health boost potions which increase maximum hp. | |||
-scrolls of enchant weapon/armor. | |||
-monsters now have levels. | |||
-new monster - dark demon. |
Revision as of 14:23, 15 April 2012
YioRPG will be a simplistic coffee-break roguelike with basic but fun gameplay, and simple graphics.
Features include:
- Randomly generated dungeons
- Randomly generated monsters and monster names
- Monsters behave like you are one of them, instead of you being their primary target.
- Graphical
The game is pretty basic at the moment, and is still in heavy development.
There is currently no planned end-game goal, instead gameplay will be sandbox and freeform, with the only objective being survival.
new in version 0.34: -health boost potions which increase maximum hp. -scrolls of enchant weapon/armor. -monsters now have levels. -new monster - dark demon.