Difference between revisions of "Mike's Adventure Game"
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(donnie russell's maghd and flashmag) |
(donnie russell's maghd and flashmag) |
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* [http://sourceforge.net/projects/mikesadvgame/ Windows Port] | * [http://sourceforge.net/projects/mikesadvgame/ Windows Port] | ||
* [http://www.freewebs.com/drussell/ MAGHD and FlashMAG] A DirectX-based Windows port and a playable-online Flash version, both by Donnie Russell | * [http://www.freewebs.com/drussell/ MAGHD and FlashMAG] A DirectX-based Windows port and a playable-online Flash version, both by Donnie Russell | ||
{{stub}} | {{stub}} |
Revision as of 01:38, 30 April 2012
Mike's Adventure Game | |
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Stable game | |
Developer | Mike Teixeira |
Theme | fantasy |
Influences | Rogue, Hack |
Released | 1988 (?) |
Updated | (?) |
Licensing | |
P. Language | C |
Platforms | DOS |
Interface | Color ASCII text |
Game Length | unknown |
Official site of Mike's Adventure Game |
MAG is a visual adventuring game where you (our hero) must delve deeply into an ancient, abandoned dungeon. There you must seek out the magical Sudbury Sapphire and return safely back to the surface with it. It is somewhere between the complexity of the original rogue and that of hack. It does not have special levels, pets, or shops like hack, but unlike rogue, (and like hack) , monsters have similar abilities to the player, such as the ability to use items ore stumble onto traps. The monster names are also different from those of rogue. Like the PC version of rogue, it uses the extended character set to produce "pseudo-graphics".
- Mini FAQ
- Windows Port
- MAGHD and FlashMAG A DirectX-based Windows port and a playable-online Flash version, both by Donnie Russell
- This page is a stub. Please help RogueBasin by expanding it. Click here to edit this page.