Difference between revisions of "Zombies!"
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{{game-beta| name = Zombies! | |||
|developer = [[Tuplis]] | |||
|theme = Zombie | |||
|released = June 11, 2012 | |||
|updated = Continuously | |||
|licensing = [[Closed Source|Closed Source]] | |||
|language = Java | |||
|interface = [ASCII|ASCII] | |||
|length = Short | |||
|site = [[http://www.bay12forums.com/smf/index.php?topic=111369.0|Bay12 forums]] | |||
}} | |||
Zombies! is a game created by a community-driven [http://en.wikipedia.org/wiki/Agile_software_development agile development] process. | Zombies! is a game created by a community-driven [http://en.wikipedia.org/wiki/Agile_software_development agile development] process. | ||
== Project description == | == Project description == | ||
The project is managed by [[User:Tuplis|Tuplis]] who is also the sole coder but anyone can join as a designer. The project was initiated as an experiment on whether it is viable to develop a game using an agile, community-driver approach. Practices typical to agile development such as [http://en.wikipedia.org/wiki/Continuous_integration continuous integration] and agile planning are used. Only a vague description of the game scope was locked down: A zombie apocalypse Roguelike. | The project is managed by [[User:Tuplis|Tuplis]] who is also the sole coder but anyone can join as a designer. The project was initiated as an experiment on whether it is viable to develop a game using an agile, community-driver approach. Practices typical to agile development such as [http://en.wikipedia.org/wiki/Continuous_integration continuous integration] and agile planning are used. Only a vague description of the game scope was locked down: A zombie apocalypse Roguelike. |
Revision as of 19:13, 16 June 2012
Zombies! | |
---|---|
Beta Project | |
Developer | Tuplis |
Theme | Zombie |
Influences | {{{influences}}} |
Released | June 11, 2012 |
Updated | Continuously |
Licensing | Closed Source |
P. Language | Java |
Platforms | {{{platforms}}} |
Interface | [ASCII |
Game Length | Short |
[[forums] Official site of Zombies!] |
Zombies! is a game created by a community-driven agile development process.
Project description
The project is managed by Tuplis who is also the sole coder but anyone can join as a designer. The project was initiated as an experiment on whether it is viable to develop a game using an agile, community-driver approach. Practices typical to agile development such as continuous integration and agile planning are used. Only a vague description of the game scope was locked down: A zombie apocalypse Roguelike.