Difference between revisions of "Forays into Norrendrin"
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==Screenshots== | ==Screenshots== | ||
[http://www.screencast.com/users/dscreamer/folders/Default/media/cb826b66-fb0c-4a33-9a4d-b1da00f195fa Here] | [http://www.screencast.com/users/dscreamer/folders/Default/media/cb826b66-fb0c-4a33-9a4d-b1da00f195fa Here] | ||
==Download== | |||
[http://forays-into-norrendrin.googlecode.com/files/forays_v060_win.zip For Windows] | |||
[http://forays-into-norrendrin.googlecode.com/files/forays_v060_source.tar.gz Source and build scripts for Linux] | |||
==Future Plans== | ==Future Plans== | ||
*0.7.0 - Gameplay improvement release: Balance changes, more traps, better handling of sound events, some improvements to dungeon generation. | *0.7.0 - Gameplay improvement release: Balance changes, more traps, better handling of sound events, some improvements to dungeon generation. | ||
*Soon after - The last major feature: Templated special levels will appear once per game to offer different challenges. | *Soon after - The last major feature: Templated special levels will appear once per game to offer different challenges. |
Revision as of 18:15, 2 July 2012
Forays into Norrendrin | |
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Stable game | |
Developer | Derrick Creamer |
Theme | Fantasy |
Influences | ADOM, DoomRL, Angband |
Released | January 28, 2012 (0.5.0) |
Updated | February 15, 2012 (0.6.0) |
Licensing | MIT |
P. Language | C# with Mono |
Platforms | Windows, Linux |
Interface | ASCII, Keyboard |
Game Length | Coffeebreak to medium |
Official site of Forays into Norrendrin |
A twenty-level dungeon crawl with a skill and feat system, originally starting development in October, 2011. The game features starting traits which define your special ability throughout the game on top of the skills/feats which you choose on each character level increase (and at the beginning of the game). There is a quick start system in place that will allow you to save past configurations for a faster start. There is a high-score system which is based on dungeon depth and player level comparisons. The game focuses on a clean user interface with many accessibility options such as quick slots, automated task options, key bindings and more.
Help & How To Play
Included in the download are five text files which will help on a variety of topics, including:
- help.txt - Featuring a 'how to play' section as well as keyboard commands.
- advanced_help.txt - Shows some more advanced gameplay tips.
- feat_help.txt - Describes which each skill/feat does as well as the category for each.
- item_help.txt - Describes what each item does in the game.
- spell_help.txt - Describes what each spell does.
Alternatively, most of this information is available in game through various means, including the help menu, which is accessed by pressing "?" (Shift + /).
Screenshots
Download
Source and build scripts for Linux
Future Plans
- 0.7.0 - Gameplay improvement release: Balance changes, more traps, better handling of sound events, some improvements to dungeon generation.
- Soon after - The last major feature: Templated special levels will appear once per game to offer different challenges.