Difference between revisions of "Cooplike"
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Cooplike (from "coop / cooperative" and "roguelike") is a graphical roguelike work-in-progress. It features a cooperative gameplay mode for two players on one computer. Right now, there is little more than an infinite dungeon full of human opponents wielding a variety of specialized weapons. Very few features have been implemented so far; for instance, mages have no magic. Cooperative and solo modes "work," at least as well as they can work during the alpha stage. | Cooplike (from "coop / cooperative" and "roguelike") is a graphical roguelike work-in-progress. It features a cooperative gameplay mode for two players on one computer. Right now, there is little more than an infinite dungeon full of human opponents wielding a variety of specialized weapons. Very few features have been implemented so far; for instance, mages have no magic. Cooperative and solo modes "work," at least as well as they can work during the alpha stage. | ||
More information | More information can be found on the [http://roguegamerdev.blogspot.com/ development blog]. | ||
Downloads can be found on the project's [http://sourceforge.net/projects/inferi/ SourceForge page]. | |||
[[category:alpha projects]][[category: Roguelike games]] | [[category:alpha projects]][[category: Roguelike games]] |
Revision as of 17:44, 7 August 2012
Cooplike | |
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Alpha Project | |
Developer | Joshua R. Hard (RogueGamer) |
Theme | Fantasy (Dungeon) |
Released | August 6, 2012 |
Updated | August 6, 2012 |
Licensing | Freeware / Open-source |
P. Language | Java (Processing) |
Platforms | Windows, Mac, and Linux |
Official site of Cooplike |
Cooplike (from "coop / cooperative" and "roguelike") is a graphical roguelike work-in-progress. It features a cooperative gameplay mode for two players on one computer. Right now, there is little more than an infinite dungeon full of human opponents wielding a variety of specialized weapons. Very few features have been implemented so far; for instance, mages have no magic. Cooperative and solo modes "work," at least as well as they can work during the alpha stage.
More information can be found on the development blog.
Downloads can be found on the project's SourceForge page.