Difference between revisions of "Doryen library"
Jump to navigation
Jump to search
m |
|||
Line 1: | Line 1: | ||
{{library| name = Doryen Library | {{library| name = Doryen Library | ||
|developer = Jice, Mingos | |developer = Jice, Mingos | ||
|released = | |released = May 01 2008 (1.0.0) | ||
|updated = Aug 29 2012 (1.5.1) | |updated = Aug 29 2012 (1.5.1) | ||
|dependencies = [[SDL]] | |dependencies = [[SDL]] |
Revision as of 22:28, 29 August 2012
Doryen Library | |
---|---|
Library project | |
Developer | Jice, Mingos |
Released | May 01 2008 (1.0.0) |
Updated | Aug 29 2012 (1.5.1) |
Status | Stable |
Licensing | BSD License |
P. Language | C, C++, Python |
Platforms | Windows, Haiku, Linux |
Dependencies | SDL |
Official site of Doryen Library |
Also known as libtcod, the Doryen Library is the function library built for the Chronicles of Doryen.
It is an uncomplicated library for roguelike developers.
Features :
- windowed or full screen console with true color support
- support for custom character sets using bitmap fonts and colored tiles
- Mersenne twister and Complementary Multiply With Carry random number generator
- inbuilt support for dice (string parsing, rolling)
- Bresenham line drawing toolkit
- Perlin, Simplex and Wavelet noise generator
- field of view toolkit with 5 different algorithms
- image toolkit with support for rotation/stretching and subcell resolution blitting
- support for turn by turn and real time games
- mouse support
- advanced configuration file parser
- fast generic container with array/list/stack interfaces
- bsp toolkit
- heightmap toolkit
- pathfinding toolkit (A* and Dijkstra)
- compression toolkit
- antialiased and unicode font support
- custom/dynamic font characters mapping
- PNG images support
- customizable name generator with 20 predefined syllable sets
It currently has bindings for C, C++ and python languages.
Wrappers for C# are now built in as an official package.
External wrappers also exists for D and Common Lisp.