Difference between revisions of "CryptRL"
Line 23: | Line 23: | ||
The UI is not definitive and is being enhanced for future releases. | The UI is not definitive and is being enhanced for future releases. | ||
Please note that there is no story nor quest yet. | |||
The current dev state is still an "engine developpement state" | |||
== Features == | == Features == |
Revision as of 22:26, 23 July 2006
CryptRL | |
---|---|
Developer | Crypt |
Theme | Fantasy |
Influences | NetHack, Slash'EM |
Status | Playable Alpha 0.6271 |
Released | |
Updated | 2006/07/22 |
Licensing | |
P. Language | Java |
Platforms | Java |
Interface | Tiles, Keyboard |
Game Length | |
Official site of CryptRL |
Description
CryptRL is a Java 1.5 roguelike with sound and graphics, which uses the David Gervais tileset as well as the RLTiles library.
It's bilingual (english/french) and allows you to switch language ingame.
Its main influence is NetHack/Slash'Em (as for the ingame interaction)
The UI is not definitive and is being enhanced for future releases.
Please note that there is no story nor quest yet. The current dev state is still an "engine developpement state"
Features
- Tools (picking tools, picks, shovels, lanterns, oil flasks, etc)
- LOS
- Lighting
- Monsters
- Potions, weapons, armors
- Traps, chests
- Stats & skills
- Night/day cycles
- Teleporters
- Automap
- Parrying
- Spells, scrolls
- Weather effects
- Zoom
- Pregenerated and Random persistant maps
- Predefined map editor CryptEDITOR.bat (On development)
- Optional Permadeath
- Simple Animations
Planned Features
- More spells
- More monsters
- More AI
- Amulets, shields, boots, gauntlets
- Quests
- Cities, NPCs
- Thematic and more complex random generators for dungeons, cities and wilderness
Known Issues
- Null pointer exceptions are still being thrown sometimes by the random dungeon generator
- There are GUI troubles under LINUX. Not tested under MacOS.
- Several optimizations still have to be done
Any bug reports must be sent to: cryptmaster@free.fr
Testing under Linux or MacOs is greatly appreciated
Links
- Executable distribution and source code: http://sourceforge.net/projects/cryptrl/
- Official Website including most recent release: http://cryptmaster.free.fr/
Running Instructions
Under Windows : simply run CryptRL128.bat
If you do not use this .bat file please launch CryptRL from the command line as:
java -cp . -Xms128m -Xmx128m CryptRL
To launch the editor:
CryptEDITOR.bat or java -cp . -Xms128m -Xmx128m Editeur
Editor instructions
The maps using the following coords are special cases
0,0,0 0,-2,0 0,0,-1
They are precreated maps. If you've modified them you may still rebuild them by pressing Shift+Alt+R ingame. (start a new game, press shift+alt+r then start a new game again) Note that your modifications on this maps would then be lost. (Please note that i something leave the rebuild function activated in some releases. In the cases any modifications on 0/0/0 , 0/-2/0 , or 0/0/1 maps would be cancelled at game startup)
Maps files are saved as .zip (and you must only load .zip maps) in the TERRAINSstockMonde folder.
Ambient Sounds : You can put any .wav (ACM only) file in the following folders =
\sons\ambiance\outdoorday
\sons\ambiance\outdoornight
\sons\ambiance\underground
If you download ambianceWavs.rar or ambianceWavs.zip, unpack it in the \sons\ambiance\ folder.
Requirements
CryptRL requires Sun JAVA 1.5 JRE
Developped and works fine under Windows XP.
Not tested under MacOS, Win98, WinMe nor Win2000.
Screenshots
Under construction Editor :