Difference between revisions of "Heart of Nirn"

From RogueBasin
Jump to navigation Jump to search
Line 4: Line 4:
|influences = Elder Scrolls Universe and Lore, [[Dungeon Crawl Stone Soup]]
|influences = Elder Scrolls Universe and Lore, [[Dungeon Crawl Stone Soup]]
|released = November 24, 2012
|released = November 24, 2012
|updated = December 1, 2012
|updated = December 9, 2012
|licensing = [[Open Source]]
|licensing = [[Open Source]]
|language = [[Python]]
|language = [[Python]]

Revision as of 06:11, 10 December 2012

Heart of Nirn
Alpha Project
Developer Jack A. Lope
Theme Fantasy
Influences Elder Scrolls Universe and Lore, Dungeon Crawl Stone Soup
Released November 24, 2012
Updated December 9, 2012
Licensing Open Source
P. Language Python
Platforms Windows
Interface ASCII
Game Length Indefinite, no end point yet
Official site of Heart of Nirn


Heart of Nirn is a roguelike inspired by the Elder Scrolls universe and lore. The end goal for the roguelike is a fully-functioning combat and character system derived from the Elder Scrolls games, and eventually an overworld with quests, guilds, cities, etc.

Development

Currently the game is in early alpha stages. The base game was constructed with Complete Roguelike Tutorial, using python+libtcod. New additions, not included in the tutorial, include race selection and an attribute system like the Elder Scrolls games.

The latest version can always be found on the Heart of Nirn Development Blog: http://heartofnirn.blogspot.com/