Difference between revisions of "Unicodetiles.js"
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|developer = [[Aave]] | |developer = [[Aave]] | ||
|released = Feb 22 2012 | |released = Feb 22 2012 | ||
|updated = | |updated = Jan 30 2013 | ||
|dependencies = none | |dependencies = none | ||
|status = | |status = Version 2.0 | ||
|licensing = MIT | |licensing = MIT | ||
|language = [[JavaScript]] | |language = [[JavaScript]] | ||
Line 11: | Line 11: | ||
}} | }} | ||
Unicodetiles.js is a JavaScript library providing a character based tile engine and monospace Unicode font for making roguelikes etc. that are playable inside the web browser. Unicodetiles.js was originally developed for [[Infiniverse]] 7DRL 2012. | Unicodetiles.js is a JavaScript library providing a character based tile engine and monospace Unicode font for making roguelikes etc. that are playable inside the web browser. It has three rendering engines: WebGL, 2d canvas and DOM-based. Unicodetiles.js was originally developed for [[Infiniverse]] 7DRL 2012. | ||
http://tapio.github.com/unicodetiles.js/docs/pics/lighting.png | http://tapio.github.com/unicodetiles.js/docs/pics/lighting.png |
Revision as of 11:19, 30 January 2013
Unicodetiles.js | |
---|---|
Library project | |
Developer | Aave |
Released | Feb 22 2012 |
Updated | Jan 30 2013 |
Status | Version 2.0 |
Licensing | MIT |
P. Language | JavaScript |
Platforms | Browser |
Dependencies | none |
Official site of Unicodetiles.js |
Unicodetiles.js is a JavaScript library providing a character based tile engine and monospace Unicode font for making roguelikes etc. that are playable inside the web browser. It has three rendering engines: WebGL, 2d canvas and DOM-based. Unicodetiles.js was originally developed for Infiniverse 7DRL 2012.