Difference between revisions of "Unicodetiles.js"

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m (Added reference to Infiniverse.)
(Updates.)
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|developer = [[Aave]]
|developer = [[Aave]]
|released = Feb 22 2012
|released = Feb 22 2012
|updated = Feb 22 2012
|updated = Jan 30 2013
|dependencies = none
|dependencies = none
|status = Beta
|status = Version 2.0
|licensing = MIT
|licensing = MIT
|language = [[JavaScript]]
|language = [[JavaScript]]
Line 11: Line 11:
}}
}}


Unicodetiles.js is a JavaScript library providing a character based tile engine and monospace Unicode font for making roguelikes etc. that are playable inside the web browser. Unicodetiles.js was originally developed for [[Infiniverse]] 7DRL 2012.
Unicodetiles.js is a JavaScript library providing a character based tile engine and monospace Unicode font for making roguelikes etc. that are playable inside the web browser. It has three rendering engines: WebGL, 2d canvas and DOM-based. Unicodetiles.js was originally developed for [[Infiniverse]] 7DRL 2012.


http://tapio.github.com/unicodetiles.js/docs/pics/lighting.png
http://tapio.github.com/unicodetiles.js/docs/pics/lighting.png

Revision as of 11:19, 30 January 2013

Unicodetiles.js
Library project
Developer Aave
Released Feb 22 2012
Updated Jan 30 2013
Status Version 2.0
Licensing MIT
P. Language JavaScript
Platforms Browser
Dependencies none
Official site of Unicodetiles.js


Unicodetiles.js is a JavaScript library providing a character based tile engine and monospace Unicode font for making roguelikes etc. that are playable inside the web browser. It has three rendering engines: WebGL, 2d canvas and DOM-based. Unicodetiles.js was originally developed for Infiniverse 7DRL 2012.

lighting.png