Difference between revisions of "Morf"
(Add infobox, categorise) |
Bigbadwofl (talk | contribs) |
||
Line 16: | Line 16: | ||
'''Version''': Alpha | '''Version''': Alpha | ||
[http://bigbadwofl.net/games/ | [http://bigbadwofl.net/games/morf/ Play Here] | ||
[http://bigbadwofl.blogspot.com/ More Info] | [http://bigbadwofl.blogspot.com/ More Info] |
Revision as of 19:18, 16 February 2013
Morf | |
---|---|
Developer | Davian Black |
Theme | |
Influences | |
Status | alpha |
Released | January 2013 |
Updated | |
Licensing | Free to play |
P. Language | Javascript |
Platforms | Plays in web browser |
Interface | 2D graphical tiles |
Game Length | |
Official site of Morf |
Version: Alpha
Step into the shoes of Morf the slayer of all kinds of things that lurk deep in the bowels of the earth.
In this Roguelike with a difference you are a hero in search of a lost treasure, scouring every corner of monster-infested dungeons and collecting powerful items along the way. When Morf vanquishes a foe, he has the ability to take on the form and abilities of the slain creature.
Morf has four individual item slots for equipping weapons, armor, trinkets and consumables. Every slot has a unique function: Weapons provide elemental damage, Armor provides elemental resistance, Trinkets can be used (if the player has sufficient Mana) in different and interesting ways and lastly, Consumables may be consumed to provide temporary bonuses.