Difference between revisions of "Beltham's Lair"
Jump to navigation
Jump to search
Redpillgames (talk | contribs) |
Redpillgames (talk | contribs) |
||
Line 18: | Line 18: | ||
The game is built with a custom engine and rendered by the Irrlicht rendering engine. It is a classless | The game is built with a custom engine and rendered by the Irrlicht rendering engine. It is a classless | ||
system, with progression relying on skill use. | system, with progression relying on skill use. | ||
Dungeon levels are themed: this means that every level of the dungeon has a theme, with a consistent set | |||
of monsters, items and furnitures. | |||
== Story == | == Story == |
Revision as of 12:35, 25 April 2013
Beltham's Lair | |
---|---|
Beta Project | |
Developer | RedPill Games |
Theme | Fantasy |
Influences | Adom |
Released | Apr 25, 2013 |
Updated | {{{updated}}} |
Licensing | {{{licensing}}} |
P. Language | C++ |
Platforms | Windows |
Interface | 3D |
Game Length | 1 level |
Official site of Beltham's Lair |
Beltham's Lair is a 3D roguelike with third person view, in which you have to descend into the
deep of the dungeon, find the Demon Beltham, and slay him. A part for the 3D view, this is a very classic
hack-n-slash roguelike.
Description
The game is built with a custom engine and rendered by the Irrlicht rendering engine. It is a classless system, with progression relying on skill use. Dungeon levels are themed: this means that every level of the dungeon has a theme, with a consistent set of monsters, items and furnitures.
Story
There's no a story yet, but I have in mind to make one that will explains why you, the Hero, have to deal with the vicious demon.
Trailer Video
There is a very poor quality video on IndieDB: 0.1 video