Difference between revisions of "Warlock's Mountain"
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== Future Development == | == Future Development == | ||
The next version, currently under beta testing includes classes, more levels, extended magic, and many more features and items. | |||
A tile version of the game is also near completion. | |||
Revision as of 04:44, 27 June 2006
Warlock's Mountain | |
---|---|
Developer | Corremn |
Theme | Fantasy |
Influences | Novel - Warlock of Firetop Mountain 1982 |
Status | 0.2.2 |
Released | May 11, 2006 |
Updated | |
Licensing | Freeware Closed Source |
P. Language | Cpp OpenGL |
Platforms | Windows |
Interface | ASCII |
Game Length | 1 hour |
Official site of Warlock's Mountain |
About
A game inspired by the Fighting Fantasy book ‘The Warlock of Firetop Mountain’ by Ian Livingstone & Steve Jackson 1982,2002. Descend into the mountain and defeat the evil warlock Zagor to aquire his treasure.
This is an extended version of the Seven-Day roguelike Warlock of Firetop Mountain.
This game was influenced by other roguelikes including Moria, ADOM and Crawl.
Features
Engine:
24-bit Colour Dynamic Window Size (resizable) 4 Fullscreen modes
Game:
10 main levels 5-10 random special levels Many items and monsters Ego weapons and Armour
Known Issues
The game will throw a exception on start up if it failed to initialise the dungeon. Simple restart the game. There is no save feature as of yet.
Future Development
The next version, currently under beta testing includes classes, more levels, extended magic, and many more features and items. A tile version of the game is also near completion.