Difference between revisions of "Mt. Drash: the Roguelike"
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The initial version of this game was [[Slash]]'s entry for the second [[The_7DRL_Contest|7DRL programming contest]] | |||
In the | In the 7DRL version, there was no way to access the different weapons or armor which were already available; an updated version was released on 07/05/2006; it added LOS, items on floor, and enhanced UI and combat. | ||
== Description == | == Description == | ||
Mt. Drash: The Roguelike, is a roguelike game based in the ancient game [[Escape from Mt. Drash]]; it tries to | Mt. Drash: The Roguelike, is a roguelike game based in the ancient game [[Escape from Mt. Drash]]; it tries to extract the main idea from the game into something more interesting to play and more related to the [[Ultima]] saga. | ||
In the game, you, the Stranger from another world, are caught by the evil garriontrots and given a chance to gain your freedom by entertaining them through 15 levels fulls of monsters and dangers. | In the game, you, the Stranger from another world, are caught by the evil garriontrots and given a chance to gain your freedom by entertaining them through 15 levels fulls of monsters and dangers. |
Revision as of 22:27, 12 May 2006
Mt. Drash: The Roguelike | |
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Developer | Slash |
Theme | Fantasy |
Influences | Mt. Drash |
Status | Beta 0.2 |
Released | 2006 |
Updated | 07/05/2006 |
Licensing | close source, freeware |
P. Language | Java |
Platforms | Java |
Interface | ASCII, Keyboard |
Game Length | 2 hours |
Official site of Mt. Drash: The Roguelike |
The initial version of this game was Slash's entry for the second 7DRL programming contest
In the 7DRL version, there was no way to access the different weapons or armor which were already available; an updated version was released on 07/05/2006; it added LOS, items on floor, and enhanced UI and combat.
Description
Mt. Drash: The Roguelike, is a roguelike game based in the ancient game Escape from Mt. Drash; it tries to extract the main idea from the game into something more interesting to play and more related to the Ultima saga.
In the game, you, the Stranger from another world, are caught by the evil garriontrots and given a chance to gain your freedom by entertaining them through 15 levels fulls of monsters and dangers.
This games uses a combat system in which evade is very important and the fighters actually move around the battlefield when they evade a blow. Also, there is an evade counter which is reduced everytime a blow is evaded, depending on how hard it was to perform the evasive move. This system is a preview to the one which is going to be used in the game Guardian Angel and kind of a playtest and proof of concept for the game.
Requirements
Java Runtime Environment 1.4.2
Download
Download available at http://peltkore.net/~szdev/crl/download.php?view.13