Difference between revisions of "The Veins of the Earth"

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|influences = [[Incursion]], D20
|influences = [[Incursion]], D20
|released = 2013 Jul 15 (v.0.0.5, beta 1)
|released = 2013 Jul 15 (v.0.0.5, beta 1)
|updated = 2013 Aug 5 (v.0.0.7, beta 1.75)
|updated = 2013 Aug 8 (v.0.0.7a)
|licensing = [[Open source]], [[Freeware]]
|licensing = [[Open source]], [[Freeware]]
|language = [[Lua]]
|language = [[Lua]]
Line 10: Line 10:
|interface = ASCII, keyboard
|interface = ASCII, keyboard
|length =  
|length =  
|site = https://github.com/Zireael07/The-Veins-of-the-Earth
|site = http://www.moddb.com/mods/the-veins-of-the-earth
}}
}}


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* skill checks and opposed checks
* skill checks and opposed checks
* skill points at lvl 1
* skill points at lvl 1
* working archery
* perfectly working archery
* working experience points
* working experience points
* encumbrance
* encumbrance
Line 67: Line 67:
* skill select screen
* skill select screen
* colored log messages
* colored log messages
* new map generator
* new map generator with light effects
* now guarantees higher stats in roller
* racial skill bonuses




[[Category:Beta projects]]
[[Category:Beta projects]]

Revision as of 16:27, 8 August 2013

The Veins of the Earth
Beta Project
Developer Zireael, Sebsebeleb
Theme Fantasy
Influences Incursion, D20
Released 2013 Jul 15 (v.0.0.5, beta 1)
Updated 2013 Aug 8 (v.0.0.7a)
Licensing Open source, Freeware
P. Language Lua
Platforms Windows, Linux, Mac
Interface ASCII, keyboard
Game Length
Official site of The Veins of the Earth


The Veins of the Earth is a module for T-Engine 4.0.1.

A standalone .exe release is planned.


The module can be downloaded from GitHub: [1]. It is a playable beta.

Contributors WANTED!

Just fork the repo, make your changes and then make a pull request back. There's a list of issues (bugs and ideas) available on git, too.

Remember, do NOT include anything that's not OGL (i.e. no kuo-toa or illithids).




Features currently implemented include:

  • inventory
  • 8 classes [fighter, rogue, mage, ranger, cleric, barbarian, druid, warlock]
  • 10 races [human, half-elf, elf, dwarf, half-orc; drow, duergar, deep gnomes]
  • character sheet
  • randomized unarmed and weapon damage
  • attack roll
  • AC implemented
  • working hp, exp, dungeon level display
  • some 0 and 1st level spells
  • attributes roller before birther (character creation)
  • an iconed hotbar for spells
  • spellbook
  • some monsters up to CR 1
  • calendar
  • light sources
  • magic armors and shields up to +5
  • critical hits
  • working feat select
  • most melee feats from SRD
  • most weapons from SRD
  • skill checks and opposed checks
  • skill points at lvl 1
  • perfectly working archery
  • working experience points
  • encumbrance
  • in-game help screen
  • stairs have a chance of not changing the dungeon level
  • in-game help screen
  • working cure x wounds potions
  • stairs have a chance of not changing the dungeon level
  • skill checks now include armor penalty
  • CR displayed in tooltips
  • colored tooltips
  • skill select screen
  • colored log messages
  • new map generator with light effects
  • now guarantees higher stats in roller
  • racial skill bonuses