Difference between revisions of "Preferred Key Controls"
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* They introduce the possibility of pressing 'y' or 'n' in accidental response to a prompt. | * They introduce the possibility of pressing 'y' or 'n' in accidental response to a prompt. | ||
* To non-vi-users they are not obvious. | * To non-vi-users they are not obvious. | ||
* Not so easy for left-handers? | |||
Arguments for [[NumPad]] are: | Arguments for [[NumPad]] are: |
Revision as of 09:56, 16 May 2005
Following a discussion on RGRD, I am attempting to collate a list of preferred keyboard controls for RL games.
Movement
When it comes to movement keys, there are two main camps of preference: the ViKeys supporters and the NumPad supporters.
The arguments for ViKeys are:
- They are familiar to users of Vi(m) (a text editor with many fervent supporters)
- You don't need a num-pad to use them
- (any other reasons?)
Counting against vi-keys are:
- They won't work on some keyboard layouts (Dvorak for example (incidentally, how many people actually use Dvorak?))
- They reduce the number of keys available for other functions
- They introduce the possibility of pressing 'y' or 'n' in accidental response to a prompt.
- To non-vi-users they are not obvious.
- Not so easy for left-handers?
Arguments for NumPad are:
- They have a layout that matches the movement directions - they are obvious
- You don't lose any letter keys on the keyboard (unless using a laptop keyboard)
Arguments against:
- They take away a lot more keys when on a laptop in NumPad mode