Difference between revisions of "Fujo"
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|released = Dec 16, 2013 | |released = Dec 16, 2013 | ||
|relver = 1.0 | |relver = 1.0 | ||
|updated = | |updated = Jan 1, 2014 | ||
|updver = | |updver = 3.0 | ||
|licensing = [[Licensing#Source code available|Source code available]], [[freeware]] | |licensing = [[Licensing#Source code available|Source code available]], [[freeware]] | ||
|language = [[Python]] | |language = [[Python]] |
Revision as of 19:44, 1 January 2014
Fujo | |
---|---|
Stable game | |
Developer | Radomir Dopieralski |
Theme | Fantasy |
Influences | Rogue |
Released | Dec 16, 2013 (1.0) |
Updated | Jan 1, 2014 (3.0) |
Licensing | Source code available, freeware |
P. Language | Python |
Platforms | Windows, Linux |
Interface | pixel-art graphics, simple animation |
Game Length | short |
Official site of Fujo |
A roguelike game written for the Ludum Dare 48h jam. It's a fairly classical roguelike, but with animated graphics, something that I was trying to make (and failing) for some time.