Difference between revisions of "Doryen library"
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|licensing = BSD License | |licensing = BSD License | ||
|language = [[C]], [[Cpp|C++]], [[Python]] | |language = [[C]], [[Cpp|C++]], [[Python]] | ||
|platforms = [[Windows]], [[Haiku]], [[Linux]] | |platforms = [[Windows]], [[Haiku]], [[Linux]], [[Mac OS X]] | ||
|site = http://doryen.eptalys.net/libtcod | |site = http://doryen.eptalys.net/libtcod | ||
}} | }} |
Revision as of 14:20, 20 February 2014
Doryen Library | |
---|---|
Library project | |
Developer | Jice, Mingos |
Released | May 01 2008 (1.0.0) |
Updated | Aug 29 2012 (1.5.1) |
Status | Stable |
Licensing | BSD License |
P. Language | C, C++, Python |
Platforms | Windows, Haiku, Linux, Mac OS X |
Dependencies | SDL |
Official site of Doryen Library |
Also known as libtcod, the Doryen Library is the function library built for the Chronicles of Doryen.
It is an uncomplicated library for roguelike developers.
Features :
- windowed or full screen console with true color support
- support for custom character sets using bitmap fonts and colored tiles
- Mersenne twister and Complementary Multiply With Carry random number generator
- inbuilt support for dice (string parsing, rolling)
- Bresenham line drawing toolkit
- Perlin, Simplex and Wavelet noise generator
- field of view toolkit with 5 different algorithms
- image toolkit with support for rotation/stretching and subcell resolution blitting
- support for turn by turn and real time games
- mouse support
- advanced configuration file parser
- fast generic container with array/list/stack interfaces
- bsp toolkit
- heightmap toolkit
- pathfinding toolkit (A* and Dijkstra)
- compression toolkit
- antialiased and unicode font support
- custom/dynamic font characters mapping
- PNG images support
- customizable name generator with 20 predefined syllable sets
It currently has bindings for C, C++ and python languages.
Wrappers for C# are now built in as an official package.
External wrappers also exists for D and Common Lisp.