Difference between revisions of "Kunoichi"
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(Added another influence.) |
(Added 1.02 information) |
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|status = [[Stable]] | |status = [[Stable]] | ||
|released = Mar 16, 2014 | |released = Mar 16, 2014 | ||
|updated = Mar | |updated = Mar 22, 2014 | ||
|licensing = [[freeware]] | |licensing = [[freeware]] | ||
|language = [[C]] | |language = [[C]] | ||
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http://roguelikeeducation.org/vault/kunoichi/kunoichi.png | http://roguelikeeducation.org/vault/kunoichi/kunoichi.png | ||
== Version 1. | == Version 1.02 == | ||
[http://roguelikeeducation.org/vault/kunoichi/kunoichi.osx.zip OS X] | [http://roguelikeeducation.org/vault/kunoichi/kunoichi.osx.zip OS X] | ||
[http://roguelikeeducation.org/vault/kunoichi/kunoichi.win.zip Windows] (may need the [http://microsoft.com/ Visual Studio 2013 runtime libraries]) | [http://roguelikeeducation.org/vault/kunoichi/kunoichi.win.zip Windows] (may need the [http://microsoft.com/ Visual Studio 2013 runtime libraries]) | ||
Added icons. Stairs no longer generate next to walls or doors. Opponents no longer generate in the same room as the player. Decreased the floor samurai begin spawning. | |||
== Version 1.01 == | |||
Fixed thrown kunai from stopping in bodies. Bodies no longer show a 'seen' indicator when overlapping an alive enemies FOV. Apparently fixed bug where game froze on occasion when playing audio. Initial Windows release. | Fixed thrown kunai from stopping in bodies. Bodies no longer show a 'seen' indicator when overlapping an alive enemies FOV. Apparently fixed bug where game froze on occasion when playing audio. Initial Windows release. | ||
Revision as of 02:52, 23 March 2014
Kunoichi | |
---|---|
7DRL | |
Developer | Tectorum |
Theme | Pseudo-Historical |
Influences | Rouge, A DAY @ THE ZOO |
Released | Mar 16, 2014 |
Updated | Mar 22, 2014 |
Licensing | freeware |
P. Language | C |
Platforms | OS X, Windows |
Interface | SDL |
Game Length | short |
Official site of Kunoichi |
Kunoichi is a coffeebreak roguelike
A successful 2014 7DRL entry featuring stealth, enclosure-based player death, kanji for display, and three endings.
Controls
- Move using arrow keys, numeric keypad, WASD, or VI keys.
- Make noise by bumping into walls.
- Hold shift and press a direction to throw your kunai or to gouge an eye hole if adjacent to a closed door or wall.
- Toggle music muting with F1.
- Toggle sound effects muting with F2.
Version 1.02
OS X Windows (may need the Visual Studio 2013 runtime libraries) Added icons. Stairs no longer generate next to walls or doors. Opponents no longer generate in the same room as the player. Decreased the floor samurai begin spawning.
Version 1.01
Fixed thrown kunai from stopping in bodies. Bodies no longer show a 'seen' indicator when overlapping an alive enemies FOV. Apparently fixed bug where game froze on occasion when playing audio. Initial Windows release.
Version 7DRL
OS X.